The computer would develop friendships with humans in a (n)______ way.A.quickB.unpredictab
The computer would develop friendships with humans in a (n)______ way.
A.quick
B.unpredictable
C.productive
D.inconspicuous
The computer would develop friendships with humans in a (n)______ way.
A.quick
B.unpredictable
C.productive
D.inconspicuous
A.to have bought...set
B.to buy...had set
C.buying...set
D.having bought...had set
appearing on the screen. The rule was the more money you (), the better player you were, given a total of 100 clicks. Every time the students opened a door by () on it, they would use up one click but wouldn't get any money. However, each () click on that door would earn a () sum of money, with one door always () more money than the others. The important part of the rule was each door switch, though having no cash (), would also use up one of the 100 clicks. Therefore, the winning () was to quickly check all the doors and keep clicking on the one with the seemingly highest ().
Moscow, Russia (Space news) ——"The computer is a better chess player, insisted Viktor Prozorov, the loser. It seemed as if it were laughing after every good move. I know I should have beaten it for the sake of mankind (人类), but I just couldn't win", he announced and shook his head sadly. Prozorovs disappointment was shared by several grand masters who were present, some of whomwere so upset that they shouted at the machine. Many chess players said that this meant the end of chess championships (冠军) around the world, since the fun had been taken out of the game. The computer walked——or rather——rolled away with 5 000 dollars in prize money and limited its remarks to a set of noises and lights.
1.What was it that Prozorov felt most bitter (痛苦 ) about? ()
A、That he didn''t win the $5 000
B、That he hadn''t tried his best
C、That he had lost to a machine
D、That this was the end of the chess game
2.Which of the following best gives the main idea of this newspaper article? ()
A、5000 dollars goes to a computer!
B、New invention : a laughing computer!
C、World''s best chess player beaten!
D、Computer defeats man in chess!
3.How did some of the grand masters feel about the chess game between Prozorov and the computer? ()
A、They thought that the game was not fun
B、They thought that the game wasn''t fair
C、They agreed that Prozorov didn''t play well
D、They were unhappy that the cProzoro didn''t play well
4.After wining the game, the computer ().
A、laughed
B、walked away
C、made some remarks
D、gave out some lights and sounds
5.Many chess players felt that playing with a computer would ().
A、make the game tougher
B、make the game less interesting
C、make man appear foolish
D、make man lose lots of money
Moscow, Russia (Space news) ——"The computer is a better chess player, insisted Viktor Prozorov, the loser. It seemed as if it were laughing after every good move. I know I should have beaten it for the sake of mankind (人类), but I just couldn't win", he announced and shook his head sadly. Prozorovs disappointment was shared by several grand masters who were present, some of whomwere so upset that they shouted at the machine. Many chess players said that this meant the end of chess championships (冠军) around the world, since the fun had been taken out of the game. The computer walked——or rather——rolled away with 5 000 dollars in prize money and limited its remarks to a set of noises and lights.
1、Which of the following best gives the main idea of this newspaper article? ()
A、5 000 dollars goes to a computer!
B、New invention : a laughing computer!
C、World''s best chess player beaten!
D、Computer defeats man in chess!
2、How did some of the grand masters feel about the chess game between Prozorov and the computer? ()
A、They thought that the game was not fun.
B、They thought that the game wasn''t fair.
C、They agreed that Prozorov didn''t play well.
D、They were unhappy that the cProzoro didn''t play well.
3、What was it that Prozorov felt most bitter (痛苦 ) about? ()
A、That he didn''t win the $5 000.
B、That he hadn''t tried his best.
C、That he had lost to a machine.
D、 That this was the end of the chess game.
4、After wining the game, the computer()
A、laughed
B、walked away
C、made some remarks
D、gave out some lights and sounds
5、Many chess players felt that playing with a computer would()
A、make the game tougher
B、make the game less interesting
C、make man appear foolish
D、make man lose lots of money
Can privacy be preserved (2) bringing safety and security to a world that seems increasingly (3) ?
Last month, Howard Schmidt, the nation's cyber-czar, offered the federal government a (4) to make the Web a safer place a "voluntary trusted identity" system that would be the high-tech (5) of a physical key, a fingerprint and a photo ID card, all rolled (6) one. The system might use a smart identity card, or a digital credential (7) to a specific computer, and would authenticate users at a range of online services.
The idea is to (8) a federation of private online identity systems. User could (9) which system to join, and only registered users whose identities have been authenticated could navigate those systems. The approach contrasts with one that would require an Internet driver's license (10) by the government.
Google and Microsoft are among companies that already have these "single sign-on" systems that make it possible for users to (11) just once but use many different services.
(12) , the approach would create a "walled garden" cyberspace, with safe "neighborhoods" and bright "streetlights" to establish a sense of a (13) community.
Mr. Schmidt described it as a "voluntary ecosystem" in which "individuals and organizations can complete online transactions with (14) ,trusting the identities of each other and the identities of the infrastructrue (15) which the transaction runs".
Still, the administration's plan has (16) privacy rights activists. Some applaud the approach; others are concerned. It seems clear that such a scheme is an initiative push toward what would (17) be a compulsory Internet "drive's license" mentality.
The plan has also been greeted with (18) by some computer security experts, who worry that the "voluntary ecosystem" envisioned by Mr. Schmidt would still leave much of the Internet (19) . They argue that all Internet users should be (20) to register and identify themselves, in the same way that drivers must be licensed to drive on public roads.
(1)
A.swept
B.skipped
C.walked
D.ridden
【C1】
A.Moreover
B.However
C.Therefore
D.Otherwise
Now those 【21】______ seem hopelessly old-fashioned: this Christmas, there were a lot of 【22】______ computers under the tree. 【23】______ that computers are their key to success, parents are also frantically insisting that children 【24】______ taught to use them on school—as early as possible. The problem for schools is that when it 【25】______ computers, parents don’t always know best. Many schools are 【26】______ parental impatience and are purchasing hardware without 【27】______ educational planning, so they can say, OK, we've moved into the computer age. Teachers 【28】______ themselves caught in the middle of the problem — between parent pressure and 【29】______ educational decisions.
Educators do not even agree 【30】______ how computers should be used. A lot of money is going for computerized educational materials 【31】______ research has shown can be taught 【32】______ with pencil and paper. Even those who believe that all children should 【33】______ to computer warn of potential 【34】______ to the very young.
The temptation remains strong largely because young children 【35】______ so well to computers. First graders have been 【36】______ willing to work for two hours on math skills. Some have an attention span of 20 minutes.
【37】______ school, however, can afford to go into computing, and that creates 【38】______ another problem: a division between the have’s and havenot’s. Very few parents ask 【39】______ computer instruction in poor school districts, 【40】______ there may be barely enough money to pay the reading teacher.
【21】
A.items
B.toys
C.sets
D.series
听力原文:W: Hello, University of Sidney. May I help you?
M: Yes. I'm looking for information on courses in computer programming.
W: Do you want a day or evening course?
M: Well, it would have to be an evening course since I work during the day.
W: Uh-huh. Have you taken any courses in data processing?
M: No.
W: Oh, well, data processing is a prerequisite course. You have to take that course before you can take computer programming.
M: Oh, I see. Well, when is it given? I hope it's not on Tuesdays.
W: There's a class that meets on Monday evenings at seven.
M: Just once a week?
W: Right. But that's almost three hours--from seven to nine forty-five p. m.
M: Oh. Well, that's all right. I could manage that. How many weeks does the course last?
W: Let me see.., oh, yes, twelve weeks. You start the first week in September and finish.., oh... just before Christmas. December twenty-first.
M: And how much is the course?
W: That's 300 dollars, and that includes the necessary computer time.
M: OK. By the way, is there anything that I should bring with me?
W: No. Just your checkbook.
M: Thank you so much.
W: You're very welcome. Bye.
M: Bye.
(9)
A.To inquire about computer programming courses.
B.To inquire about the time of the lecture.
C.To buy some computer books.
D.To open an account.
In the 1950s, the pioneers of artificial intelligence (AI) predicted that, by the end of this century, computers would be conversing with us at work and robots would be performing our housework. But as useful as computers are, they're nowhere close to achieving anything remotely resembling these early aspirations for humanlike behavior. Never mind something as complex as conversation: the most powerful computers struggle to reliably recognize the shape of an object, the most elementary of tasks for a ten-month-old kid.
A growing group of AI researchers think they know where the field went wrong. The problem, the scientists say, is that AI has been trying to separate the highest, most abstract levels of thought, like language and mathematics, and to duplicate them with logical, step-by-step programs. A new movement in AI, on the other hand, takes a closer look at the more roundabout way in which nature came up with intelligence. Many of these researchers study evolution and natural adaptation instead of formal logic and conventional computer programs. Rather than digital computers and transistors, some want to work with brain cells and proteins. The results of these early efforts are as promising as they are peculiar, and the new nature-based AI movement is slowly but surely moving to the forefront of the field.
Imitating the brain's neural network is a huge step in the right direction, says computer scientist and biophysicist Michael Conrad, but it still misses an important aspect of natural intelligence. "People tend to treat the brain as if it were made up of color-coded transistors", he explains, "but it's not simply a clever network of switches. There are lots of important things going on inside the brain cells themselves. " Specifically, Conrad believes that many of the brain's capabilities stem from the pattern recognition proficiency of the individual molecules that make up each brain cell. The best way to build an artificially intelligent device, he claims, would be to build it around the same sort of molecular skills.
Right now, the option that conventional computers and software are fundamentally incapable of matching the processes that take place in the brain remains controversial. But if it proves true, then the efforts of Conrad and his fellow AI rebels could turn out to be the only game in town.
The author says that the powerful computers of today ______.
A.are capable of reliably recognizing the shape of an object
B.are close to exhibiting humanlike behavior
C.are not very different in their performance from those of the 50's
D.still cannot communicate with people in a human language
根据以下材料,回答题。
A Success Story
At 19, Ben Way is already a millionaire, and one of a growing number of teenagers who have(51 ) their fortune through the Internet.(52) makes Ben"s story all the more remarkable is that he is dyslexic, and was(53) by teachers at his junior school that he would never be able to read or write(54)."I wanted to prove them(55)",says Ben, creator and director of Waysearch, a net search engine which can be used
(56) find goods in online shopping malls.
When he was eight, his local authorities provided him with a PC to help with school work.Although he was(57) to read the ,manuals, he had a natural ability with the computer,and(58) by his father, he soon began(59) people ~ 10 an hour for hisknowledge and skills. At the age of 15 he(60) up his own computer consultancy, Quad Computer, which he ran from his bedroom, and two years later he left school to(61) all his time to business.
"By this time the company had grown and ! needed to take on a(62) of employees to help me", says Ben. "That enabled me to start doing business with(63) companies. " It was his ability to consistently.(64) difficult challenges that led him to win the Young Entrepreneur of the Year award in the same year that he formed Waysearch, and he has recently signed a deal(65) 25 million with a private investment company, which will finance his search engine.
请在第__(51)__处填上正确答案。 查看材料
A.taken
B.made
C.put
D.done